Additional polygons were created by selecting the Edge mode inside of the Edit Poly settings. The edges around the nostrils were selected, and Extruded by holding the SHIFT key and using the Move tool. Another technique used here in order to close off the nostril was to use the Create tool under the Vertex mode, and selecting four adjacent verteces. This creates a new quad-sided polygon, where as extruding would have created three seperate polygons.
To create the 'hole' for the nostrils, the inner polygons were selected and extruded inwards towards the head.
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