A UVW Map modifier was then applied to the plane, granting access to the Bitmap Fit tool. This allows the material to be mapped at the same size as a specified image. The gizmo for this tool can be moved around, allowing me to map the left half of the image to one plane, and the right half to another.
More detail about Reference Planes can be found here: http://jackina3dbox.blogspot.com/2011/04/reference-planes-vs-viewport.html
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