Another noticeable problem is how jagged and bumpy the model looks. To fix this, the model needs to be Subdivided, which means more polygons will be added to the model without dramatically changing the overall shape. This allows the model to bend and change direction smoothly. A Turbosmooth modifier was applied to accomplish this.
Turbosmooth can easily be turned on and off at anytime, allowing you to see how the model will look once smooth, but also letting you continue to model with less polygons, making the process much easier.
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